September 16, 2016 — World leaders in ocean conservation and management are gathering in Washington this week for Secretary John Kerry‘s Our Ocean conference — a convening of global policymakers aimed a tackling some of the greatest challenges facing our seas and the wildlife that depend on them. I’m especially excited about this year’s meeting because it will mark the moment when we can truly begin a new era in fisheries management thanks to a groundbreaking new digital tool that will allow governments and citizens around the world to improve management to bring back fishery abundance and strengthen food security.
Early Thursday morning, we made Global Fishing Watch available to the public. Now for the first time ever, anyone with an internet connection can monitor global fishing activity, in near real-time, for free. Oceana partnered with SkyTruth and Google to produce a public platform that uses satellite data, cloud computing and machine learning to identify fishing activity all over the world and provide it to users in an intuitive internet-based interface.
Until today, the only way to really know what fishing vessels were doing was to have eyes physically trained on the ships, or to track vessels one at a time, point-by-point, day by day. That process is now automated by Global Fishing Watch so that anyone can instantly look at the tracks of tens of thousands of vessels, everywhere they fish, at any time over the past five years, within just a few days back from the present. This completely changes the game.
Ships over a certain size are required to use the Automatic Identification System (AIS) to avoid at-sea collisions. This broadcast data is collected by terrestrial and satellite receivers, and Global Fishing Watch analyzes it to locate apparent fishing activity. Now, for the first time, everyone can see where ships are fishing, and when. The applications of this technology to fishery policy and management are numerous. Early testers of Global Fishing Watch have consistently been bringing us new application ideas that even we, the developers, hadn’t imagined.